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Franchise fans will recognize monsters, music, and the series' trademark tongue-in-cheek dialogue and will be happy to know they can still grow and upgrade their character with seeds, new armor, and more powerful weapons. While this sort of a game might seem a stretch for the traditional Dragon Quest formula, it actually fits surprisingly well. All that, and it has an actual story filled with satisfying exploration and building objectives to boot - which should prove a boon for anyone who likes the creative potential of a game like Minecraft but craves a little more direction and narrative. It has a very similar (but noticeably more modern) blocky aesthetic, offers an analogous resource-gathering mechanic, and provides nearly boundless opportunity to create whatever you like. If you enjoy Minecraft, chances are you'll like this creative role-playing game. Defeating beasts with the Sabrecub will drop special crafting materials known as Pixels, which can be used to build terrain from the original Dragon Quest game from the NES, as well as customize townsfolk and your hero in the classic 8-bit visual style. The Nintendo Switch version allows you to eventually acquire a creature known as the Great Sabrecub, which you can ride into battle with monsters. The further you venture the more new resources you'll find, allowing you to construct fancier and more robust buildings and more powerful weapons and gear, all of which will be necessary as you encounter stronger enemies on your way to a final confrontation with the Dragonlord.
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Non-player characters met along the way (often in the ruins of buildings that players are free to reconstruct or leave as found) will provide construction projects and help color in the world's dark history.

He or she journeys through the game's vast, free-to-roam world - which consists entirely of blocks - bashing rocks and trees and other stuff to harvest resources that can be used to build everything from beds and stools to houses and castles.

Your fully customizable character is the only human left with the imagination and inspiration to create and build new objects and buildings. If you want, you can just do whatever (nothing, build other stuff, create stuff in the workshop) rather than do the missions.ĭRAGON QUEST BUILDERS puts kids in the role of a Legendary Builder who's been awakened after a long sleep and is destined to restore a diminished humanity's place in the fantastical world of Alefgard, ruled by the nefarious Dragonlord, king of monsters.

Oh, and lots of summaries will start "If you like Minecraft"-I've never played Minecraft, but it sounds very open-world and DQB has quests and missions, so it gives you focus, which I like very much. Note that the villagers are quirky and some are downright weird! But it makes for a more realistic experience. I just can't recommend this highly enough for a wide variety of ages. There is no blood and you accumulate knowledge and resources as you meet up with stronger "monsters" (scorpions, knights, skeletons). The quests are just challenging enough to keep you interested and challenged. I'm not a great gamer, so the fact that you can save easily and can't really die (you don't have X lives) is great for me.
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Wow, what fun! I really like the combination of building, collecting resources, learning how to combine resources to make a wide variety of items (food, necessities, decorations, defense), and going on quests to learn and discover. While I was visiting, she encouraged me to create my own login and play it. My niece (24) asked for this game for her birthday. I'd say it's great for about age 7, but still a wonderful game for ages 4-6 with some assistance.
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Once she is reading and a little more confident with cartoon fighting mechanics, I think she will enjoy the full depth of the game. When she likes something I've built, I can save a duplicate save file (5 slots per account) so she can do what she wants and I don't lose my hard work. I worked through the story mode to unlock everything in free building mode, where she could build to her heart's content, make friends with the villagers, and be safe from aggressive badguys. I did some digging and found Dragon Quest Builders was coming to the switch, and a free demo had just been released, so we tried it out and she loved it. With Minecraft, the online conversations can get to unsafe places once she's reading, and I hate the aweful graphics, and I knew I would be assisting her. When my 5 year old daughter asked me for Minecraft, I had many reasons I didn't want her to start playing it.
